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| func minDepth(root *TreeNode) int { if root == nil { return 0 } minDepth := math.MaxInt64 var dfs func(node *TreeNode, depth int) dfs = func(node *TreeNode, depth int) { if node == nil { return } depth ++ if node.Left == nil && node.Right == nil { if depth < minDepth { minDepth = depth } } dfs(node.Left, depth) dfs(node.Right, depth) } dfs(root, 0) return minDepth }
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